Pierre Poulard

Student in Bachelor Degree Video Game - University Paul Valéry (Montpellier - France)

 

Looking for an internship

 

Environnement art 2D 3D

Gamedesign

Q/A test

 

6 mois – mars-avril à septembre 2020

J’ai un double profil de graphiste 2D et 3D et de gamedesigner : Mon objectif est d’approfondir – à travers les techniques du jeu vidéo et pour son évolution – l’accessibility et les questions de société culturelles, à travers des outils appliqués de Gamedesign appris au cours de ma formation.

My core competencies include mastering the Adobe Suitethe realization of environments and objects in 2D on Photoshop orwatercolourin 3D with Blender and Substancethe use and integration inUnity or Construct.

Recent projects

Shelter with consequences

Narrative dialogue game made in 3D Low Poly

Boulder Bully

Hijacking and LGBT+ engaged game

3D Learning

PBR Materials, Substance, Modeling with Blender High Poly and more...

Marxinarium

Hijacking of Amanita's Machinarium and full GDD

RGD - Fall Abbey

Design document for an infiltration and ambience game

Contact

12 + 13 =

Contact

You can contact me by using the contact form or by using the contact informations on my resume.

 

LinkedIn

Itch.io (portfolio de jeux)

Book

Resume

 

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