3D Modeling

3D Learning

Texturing avancé, Low poly, UV, rigging…

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Learning of modeling, PBR texturing on Substance, UV mapping. Realization of high-definition 3D objects (cup, donut), optimization process of models for video games. Single project

Bachelor Degree of Videogames, University Paul Valery

Design in

October 2019 to present

 

months

Tools

Blender 2.81, Substance Designer, Substance Painter, Unity

Tasks

Modélisation • Texturing • Nodal system • UV Mapping et unwrap • Lightening • Compositing • Particles • Sculpting • High poly to Low poly to Baking •

 


Personnages animés Low Poly

Texturing

Objets PBR (lightening en cours)

Pièces d’échecs PBR

Mise en scène Echecs

Donut et tasse

Modèles Low Poly

Poteau – texturing PBR

Objets: texturing en cours

Scènes Low Poly

Animaux

Substance Designer – Textures

Substance Designer - Video demo of 5 PBR textures

Récemment, J’ai pu donner un cours sur Substance Designer pour ma promo en Licence pour apprendre à tous les bases du texturing PBR et de Substance Designer


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