Shiksha

Shiksha

Shiksha

Video game realized in 48 hours using an alternative controller (brain wave helmet), on the theme of psychological support for people with Alzheimer's disease.

Shiksha is a video game created in 48 hours to help integrate elderly people from immigrant backgrounds by teaching them to read a comic book with daily tasks to help them better integrate socially.

Mindwave is a brainwave headset for transmitting data such as attention and blinking to a computer. In the game, the more the person is concentrated, the more colorful the comic will appear. This function can be activated or deactivated, depending on the person accompanying the game.

Directed at the Serious Jam in Montpellier. We were welcomed by Roxane's boss. Thanks again for their warm welcome. Shiksha won 2nd prize.

Game Jam Project (4 people)

Serious Game Jam 2018

Design in

march 2018

2nd prize

 

hours

Tools

Unity, Mindwave, Photoshop

Tasks

Character Design • Environnement Design • Game Design • Interface •

 

Download the game on Itch.io

A612

A612

A612

Video game realized in 48 hours on the theme " Eminent Characters of Occitania "

Game narrating the life of Antoine de Saint Exupéry. We explore three planets that are three important moments in the life of the writer, through the character of the fox. I was able to start in 3D (realization of a lamp post), and realize 5 musical tracks. 

Game Jam Project (5 people)

Gamepratic 2019

Design in

october 2019

 

hours

Tools

Unity, Blender, Photoshop, Substance Painter, FL Studio

Tasks

Realization of 3D assets - Game Design - Music - Sound design

 

Play on Itch.io

Listen to the original music

Enjeux Politiques

Political Issues

Political Issues

Order a Serious Game for a Political Candidate

Individual and complete realisation of a serious political game around the campaign of Rhany Slimane, candidate for France Insoumise. Creation of 6 mini games with different gameplays for each promise of the program.

Single project

End of studies project of BTS Graphic Design

Design in

juin 2019

 

weeks

Tools

Unity, InDesign, Photoshop

Tasks

Art Concepts - Gamedesign - Level Design - Assets - C# Programming - Animation - Interface - Musics - Sound Design -

 


Download on Itch.io

Video Presentation

Research Plates

GDD – Marxinarium

GDD – Marxinarium

Marxinarium

Hijacking the Machinarium Video Game

Marxinarium is a hijacking project of the Czech video game from the Amanita Design studio "Machinarium". In a bolchevik point and click, Berta leaves her job as a cook to become the feminist leader of the revolution for the end of the social classes. 

Group project: 5 people.

Bachelor Degree of Videogames, University Paul Valery

Design in

december 2019

 

weeks

Tools

InDesign, Photoshop

Tasks

7-3-1 - Game Design - 3C - RGD - Level Design - Mission Design - Environmental Design - GDD and Presentation Layout


GDD of Marxinarium and Machinarium Analysis

RGD – Fall Abbey

RGD – Fall Abbey

Design document applying several methods of Game Design (RGD, 3C), to a game concept reminiscent of a childhood experience.

Single project

Bachelor Degree of Videogames, University Paul Valery

Design in

october 2019

 

weeks

Tools

InDesign, Photoshop

Tasks

Concept art • Page layout • 3C • RGD •


Game Design Document

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