GDD – Marxinarium

GDD – Marxinarium

Marxinarium

Hijacking the Machinarium Video Game

Marxinarium is a hijacking project of the Czech video game from the Amanita Design studio "Machinarium". In a bolchevik point and click, Berta leaves her job as a cook to become the feminist leader of the revolution for the end of the social classes. 

Group project: 5 people.

Bachelor Degree of Videogames, University Paul Valery

Design in

december 2019

 

weeks

Tools

InDesign, Photoshop

Tasks

7-3-1 - Game Design - 3C - RGD - Level Design - Mission Design - Environmental Design - GDD and Presentation Layout


GDD of Marxinarium and Machinarium Analysis

Ob’art

Ob’art

Ob'art

Professional video for an art fair

Conception of a video advertising campaign presenting the OB'art craft fair. Highlighting of the craftsman's know-how and translation of the craftsman's gestures with a meeting and a shooting at a violin maker's.

Projet en binôme avec Alex C.

Graphic Design Degree

Design in

février 2019

 

weeks

Tools

Animate, 50mm 1.8 camera, Ronin S, Photoshop, Premiere

Tasks

Storyboard - Concept art - Shooting - Ronin S
35mm & 1.8f • Editing

Video Presentation

en_USEnglish
fr_FRFrench en_USEnglish