Shiksha

Shiksha

Shiksha

Video game realized in 48 hours using an alternative controller (brain wave helmet), on the theme of psychological support for people with Alzheimer's disease.

Shiksha is a video game created in 48 hours to help integrate elderly people from immigrant backgrounds by teaching them to read a comic book with daily tasks to help them better integrate socially.

Mindwave is a brainwave headset for transmitting data such as attention and blinking to a computer. In the game, the more the person is concentrated, the more colorful the comic will appear. This function can be activated or deactivated, depending on the person accompanying the game.

Directed at the Serious Jam in Montpellier. We were welcomed by Roxane's boss. Thanks again for their warm welcome. Shiksha won 2nd prize.

Game Jam Project (4 people)

Serious Game Jam 2018

Design in

march 2018

2nd prize

 

hours

Tools

Unity, Mindwave, Photoshop

Tasks

Character Design • Environnement Design • Game Design • Interface •

 

Download the game on Itch.io

A612

A612

A612

Video game realized in 48 hours on the theme " Eminent Characters of Occitania "

Game narrating the life of Antoine de Saint Exupéry. We explore three planets that are three important moments in the life of the writer, through the character of the fox. I was able to start in 3D (realization of a lamp post), and realize 5 musical tracks. 

Game Jam Project (5 people)

Gamepratic 2019

Design in

october 2019

 

hours

Tools

Unity, Blender, Photoshop, Substance Painter, FL Studio

Tasks

Realization of 3D assets - Game Design - Music - Sound design

 

Play on Itch.io

Listen to the original music

Neighbours Maniac

Neighbours Maniac

Neighbours Maniac

Video game created in 48 hours on the theme "Neighbours".

Arcade type game made in a week end, alone, for a gamejam on the theme "Neighbors". A man goes home, his neighbors make noise. The goal is to knock up and down with a broom in a given time to silence the neighbors.

Single project

Secret Jam 2017

Design in

july 2017

 

hours

Tools

Construct 2, FL Studio, Photoshop, After Effects, Illustrator

Tasks

Character Design - Game Design - Level Design - Animation - Programming (Construct 2) - Music - Sound design - Interface

 

Play on Itch.io

Culture Savior

Culture Savior

Culture Savior

Educational game realized in 48 hours on the theme Museum, Museums.

Culture Savior is a shooter scroller. The aim is to shoot on fake artworks to win some IQ in order to safeguard the true artworks. Three different environments: a museum, a cave prehistoric, a garden with statues.

Realized in one week end with a gamedesigner and a programmer, we obtained the second prize of the jam.

Game Jam project (3 people)

Gamepratic 2018

Design in

october 2018

 

hours

Tools

Unity, Illustrator, Photoshop

Tasks

Assets - Interface - Hijacking - Scenery - Unity particles - Integration

 

 


Download on Itch.io

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