GDD – Marxinarium

GDD – Marxinarium

Marxinarium

Hijacking the Machinarium Video Game

Marxinarium is a hijacking project of the Czech video game from the Amanita Design studio "Machinarium". In a bolchevik point and click, Berta leaves her job as a cook to become the feminist leader of the revolution for the end of the social classes. 

Group project: 5 people.

Bachelor Degree of Videogames, University Paul Valery

Design in

december 2019

 

weeks

Tools

InDesign, Photoshop

Tasks

7-3-1 - Game Design - 3C - RGD - Level Design - Mission Design - Environmental Design - GDD and Presentation Layout


GDD of Marxinarium and Machinarium Analysis

RGD – Fall Abbey

RGD – Fall Abbey

Design document applying several methods of Game Design (RGD, 3C), to a game concept reminiscent of a childhood experience.

Single project

Bachelor Degree of Videogames, University Paul Valery

Design in

october 2019

 

weeks

Tools

InDesign, Photoshop

Tasks

Concept art • Page layout • 3C • RGD •


Game Design Document

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